So, here is a list of priorities for your research: This is where my military tactics come in. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Revive the Stakhanovite17. Thanks for the post. Arise children of the Fatherland! Variants: Mot/mech/amtrac has already been discussed. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. The reason is obviously the massive production boost in the form of stability and the 10% Construction. In theory, they will automatically retreat to more defensible terrain as they are pushed back. All trademarks are property of their respective owners in the US and other countries. Get a license for the A-32 to get a 70% bonus. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. Variants: Here's the real meat of this post. You need to sign in or create an account to do that. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Also, let me know what nation you would like to see in my next guide in the pool below. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. As a Russian player, I am very pleased to have such a successful game for the USSR. If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. Great guide, I like it a lot. I build almost every time to lvl 10 and always a lose! To ensure I help you, I have a couple of questions. Hi, thank you for the comment. starts? Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. But there is one challenge every Soviet Player must go through - a Purge. Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! So, I'm playing a match as Stalin, and I have 5 million deployed men. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? Centralization and Discipline15. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. Firstly, how many divisions have you got? Hey thanks , mostly approximately 140 160 divisions. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. First off, some rules and things you need to know about the meta for the USSR right now: It is pretty much common knowledge now that Collectivist Propaganda is the only reasonable tree you should go down. As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. For more guides onHearts of Iron IV, be sure to check out its game page. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. Do I need to pump out 24 widths to win? ago. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". HoI4's product manager, on the intricacies of budgeting a game development. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Do you erase half of the army when spain c.w. Sorry for the necro. Also you can use cas to bomb supplies and this will cripple the germans. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. @Garface My man Tommykay, has a stable job, a wife, a great body and a future. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. Please see the. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. Build civs until 1939 then build mils. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. My 4 tanks can't do crap against infantry nor other tanks even attrition. The New Soviet Woman4. Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. JetBooking for Elementor | Comprehensive Guide. My main inf are 30 width pure inf with log, eng, and rec. Send what volunteers you can and constantly improve the template as they fight. Wdym build al 60% zones? Fellow comrade, you have been called to action to take command of the mighty Red Army. 148. r/hoi4. Valve Corporation. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. First off is the question of motorized, mechanized, or amtracs. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. The-Greatest-British-Union-Of United-States-Under-The-Empire. I can't even contain Germany anymore, not even with forts. In terms of the order you should do your national focus tree, here is what I have found works best for me. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Movies. How do you get so much army exp so early on? I will explain what you should do during the Great Purge below. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. I'm covering tank templates fourth because they definitely require the most thought of any template. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). Spain was capped at 5 last patch because of the amount of territory. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. I usually use them in separate divisions, though, like you'll see in template 4.3. It will go into great detail and teach you many things about the game, the USSR in specific. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. Support Companies: Same as all the other tanks. Hi, thanks for the comment. Oh yes, how could I forget? After a lot of shenanigans, we got all of this and now was time, to fuck the . Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. So whats the best way to go about it? Begginers to. Same goes for increasing the SPG:tank ratio. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. Or simply return territories to Poland and Romania, I replayed this walktrough again and Titan was right about polish territories and Bessarabia too. With 7 soldiers and 2 artillery for the infantry. Support Companies: Same as heavies when you don't care about armor. 2019-09-04, 6:22 pm. Support engineers, signals, AA, maintenance. 13-7 heavy tank-mech, that's the baseline template. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. First just build civs in Moscow and Kiev, and try to go War Economy. Khrushchev dabbled with Trotskyism in the past. Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. In MP you can get by with not giving a damn about infantry and making pure 10/0s with no supports, but tank templates really do matter, and can definitely make up for subpar micro. The rest are pure inf too with 10 and 15w and aa/at. Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. In each part/post I'll go over a handful of templates which fit into the post's category, and explain when to use each, as well as how to modify them with variants and support companies to best fit your needs. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Support engineer, signal, maintenance, recon. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. I even racked up the army buffs, my supply is good, and Im using the big guns. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. Micro the whole time. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. 3 years ago 0 59:36. Sorry again for the late reply. Here is an example of what is known as the Romanian Death Zone. HSPG will just make you lose to tanks and aren't usually practical. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. The peaceful route has been removed, so you must fight a revolutionary war to win. Dont forget to research SPA and TD for the T-34. HOI4 Soviet Union Guide time. Ah, the Soviet Onion. Secure the Administration11. If you don't care about armor, support artillery is worth it if you do SF. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. Support companies should be engineer, AA, arty. I will not list every single one, but the ones I feel you should go for first. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. This item will only be visible to you, admins, and anyone marked as a creator. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Cheers! Support artilleries don't hurt, if you went SF. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). It's really good. I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. However there are some countries, like France and South Africa, where it's unavoidable (at least early game). Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. Get the first mechanized tech to get a flat hardness buff on your motorized. In this guide, I will show you how to form Soviet Russia in Kaiserreich. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. Tried yesterday with bunkers lvl 5 and they breached it in a few months. With this, you may be wondering what the guide is actually about? Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. I'm not trying to do the same strategy, but using some parts to improve my game. It will go into great detail and teach you many things about the game, the USSR in specific. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. It is only visible to you. Just do your normal technologies and focuses. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. As for HSPAA and the like, ideally you won't need it as the Allies by the time D-day happens, but if not it's still practical as always. Uses: This template is pretty rough, but what it represents is a division where medium tanks and lspg are combined to make a very cheap infantry-killer division. For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. I prefer using artillery, but rockets can be used. Changing the templates a little bit. Menu. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. These are meant to be cost-efficient, after all. Does not have AA and is too expensive. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. Press question mark to learn the rest of the keyboard shortcuts. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. @Garface KNEEL BEFORE ME! Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. I ended up putting my entire army on aggressive and sitting back to get some fresh air. How To Tune Stabilizers: A Comprehensive Guide! Next up, you have to figure out what ratio to use. I deleted some and converted others to 2 width edit templates. The year is 1936 and tensions over China are progressively escalating. Shock Troopers. Don't shy away getting Concentrated Industry and Construction half a year ahead of time. Support Companies: Same as an infantry TD. Please note, Ill be updating this onto current and new guides as well. Cookie Notice This eventually got poured into doctrines, templates, and variants. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Hm, that seems like a good idea. Ive given you the order in which you should pick them for the first couple ones. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. 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. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. You want to keep Kalinin and you absolutely dont need Khrushcev. Alongside artillery, this is where your air force is particularly important. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Now lets have a look at our government and cabinet. It's often recommended to make some of both. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! YOU ARE A MAGNIFICENT SOVIET ONION! I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? Please leave a like and subscribe if you enjoy this video. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. Supports: Limit support companies on this one. This item will only be visible in searches to you, your friends, and admins. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. You have 280 factories in 1944 and are building nukes. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Awesome post could use some similar guide for other nations! State level AA only affects bombers and does some damage to CAS. All your divisions need to have at least support AA.