DnD alignment: Lawful Good. Any icons or textboxes can be added to the container window, and they'll appear in that position in the technology tree. While the epic tones of HOI4 may be great for the high stakes drama, its still rewarding to sit back and listen to the music of the era and of the common soldier. Press J to jump to the feed. 44. Note - all tanks now count as specialized equipment, so you must first ensure the variant is created in the tank designer then reference that tank's unique name as you would when adding any other specialized equipment. Or do. Contents 1 Features 2 Further Information 3 Credits 4 General Information Features New focus trees or improvements for almost all starting nations, and overhauls of vanilla ones. Check if you have auto-updates enabled for mods and then, if youre unsure, simply relaunch the HoI4 launcher to check if all of the mods are present and up to date. This can be useful for technologies which use an icon that's not the same as the equipment that it unlocks, such as the landing craft or rocket engine technologies in base game. This is in addition to the technology's actual description, rather than overwriting it. This item will only be visible in searches to you, your friends, and admins. I see a lot of "how to win as the soviets" posts in here. If you spot a mistake then you are welcome to fix it. This could also be considered an overhaul mod of sorts given the extensive work done with the AI, but its not meant to necessarily give the player an alternative scenario or a more immersive experience. This is mandatory to edit in order for new technologies to show up, unless the new technology requires an existing base game technology with an existing path. For technologies, this is stored inside of the countrytechtreeview container window, while for doctrines, it's inside of the countrydoctrineview container window. Similarly to technologies, the GUI file is very interconnected with the doctrine definitions. As for the war itself, New England will secede first, then the states on the west coast and then New York and Pennsylvania. This does not modify the start year shown in the top of the technology folder for some of the folders, this is defined within the interface file of the folder. If there are multiple technologies leading to this one within the same folder, the technology will use the same gridbox used in the technology pathing to it that was defined the earliest. Much of this will be familiar to players of New Vegas, but there is plenty grabbed from the lore of the first and second Fallout games as well. Please update, atm it breaks the game so badly that you don't even make it into the main menu. BlackICE is compatible with Husky 1.9.3 and theres a test version for 1.10 Collie currently live here. You need a thousand of such equipment, and you have the technology of light tanks at the initial level. The final cheat code will look like this: add_equipment 1000 light_tank_equipment_1. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. This is a submod for the extensive and popular "Road to 56" you can find on the workshop. This comes in handy when you're just learning the mechanics of the game and want to have fun. In 1 collection by Greatexperiment Expanded Mods - Hearts of Iron IV 3 items Description Good Evening! As of Man the Guns, USA uses the base game trees, and you need that DLC to unlock non-democratic branches. The parent of an equipment type is the type unlocked by the previous technology in the chain belonging to the same archetype. Buildings are done with enable_building = { }. unbrauchbar,da der mod nicht aktualisiert wird.. Mod is broken. It is also possible to apply this effect only on a certain terrain. The Great War. Several database objects can be set to be unlocked by a technology, including equipment types, equipment modules, sub-units, and buildings. Please Help! But you have to go down the Confederate path. does it allow tank, ship, and aircraft designer menu? Finally, sometimes it takes a while for theHoI4interface to properly load the mods latest version. At the time of writing, an update to 1.10 Collie is expected within the next week. Technology-specific icons don't exist for sub-technologies, instead using a set of indices. Alex Evans Alex is atabletop RPG story seeker and dice hoarder, believes all things are political, and is tragically, hopelessly in love with Warhammer 40k. ae 1000 infantry_equipment_3 This is an example of a regular item with a sub-technology slot and the technology's name shown, with positions also adjusted for a regular item slot size: There are 5 sprites defined for item slots. This is done by putting the terrain within the scope of the sub-unit type or category. This is in contrast to national focuses, where the offset used as a singular unit is consistent across different focus trees. For a wider variety of game-warping cheat options, try our sister site CodesDbs massive database of game codes. This item will only be visible to you, admins, and anyone marked as a creator. This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. The table below excludes armor designed by the No Step Back DLC tank designer. The distinction between small items and regular items is in equipment. This mod is compatible with Version 1.10 Collie & all DLC. This would also make the description the same as the equipment's description, if one is present. "bonus_icon" represents the icon that's used for the one-time technology research bonus and "bonus" represents the text for the bonus saying how much it actually boosts the research. Create an account to follow your favorite communities and start taking part in conversations. If only there was something more immersive? Note that while it is possible to unresearch technologies, this does not always work properly: this can fail to unresearch technologies that are mutually exclusive with other technologies and doesn't work properly those that unlock database objects. https://hoi4.paradoxwikis.com/index.php?title=Technology_modding&oldid=58028, Play This also assigns them the indexes of 0 and 1 respectively, which get used in determining which container exactly to use. For small items, the word "small" would be added after the folder name as GFX_technology_my_folder_small_researched_item_bg. The equipment needs of units refer to general equipment archetypes. Fun fact, the developers of this mod have actually launched a Patreon to fund development of their from-scratch WW1 game, Fields of History: The Great War. By default, each technology has a score of 1. This is a community maintained wiki. The veteran alternate history mod on the block. All trademarks are property of their respective owners in the US and other countries. Convoys (only 1). These are the best Hearts of Iron 4 mods in 2023: Cold War Iron Curtain: A World Divided (Total Conversion) End of a New Beginning (Total Conversion) BlackICE Historical Immersion Mod (Total Conversion/Immersion) The Great War (Total Conversion/Immersion) The Road to 56 (Total Conversion/Immersion) This also leads to adding that technology to this technology's tree branch gridbox in every mutual folder. The tabs in the top of the tree allowing changing between technology folders. There are two primary arguments that modify the cost to a technology. Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). The mod is still in relatively early days, and theres only dedicated content up to 1885. When changing the define files, make sure to use an override file rather than copying over the entire base game files, as copying over the entire thing will cause crashes even on otherwise minor game updates, which commonly add new defines. The wide world of HOI4 mods isa smorgasbord of mechanical tweaks and fiddles to choose from, adding new systems for AI, textures, music and more. The gridbox is used in order to assign the information used by the folder = { } block later on: centre of coordinates, the size that one unit of x and y represent, and in which direction they aim (necessary for drawing the path). It is kept here for people who want to use it, and for possible inclusion as a mod resource. Doctrines are also defined in /Hearts of Iron IV/common/technologies/*.txt files and their folders and categories also in /Hearts of Iron IV/common/technology_tags/*.txt files, however, the graphical interface file used is /Hearts of Iron IV/interface/countrydoctrinetreeview.gui. This command will add 100 of 'super_heavy_tank_equipment_1', which is the name for the Super Heavy Tank. Unpopular opinion: battleplans are the most fun way to play the game. Please see the. The slotsize = { } argument is used to tell how to translate the technology's position within folder = { } into pixels. For example Infantry Equipment 1 is the parent of Infantry Equipment 2. All trademarks are property of their respective owners in the US and other countries. This also modifies how the paths are drawn between technologies. The position of the first technology in the branch, or rather the position of point (0, 0) in the coordinate system used to position the technologies in the branch. This can be used if multiple technologies path to the same technology to make it faster to research if a more 'advanced' technology was researched. Old World Blues brings the Fallout universe to HoI4, which makes for a surprisingly solid combination. For example, setting it to be 2 will make the game treat it as if it's a third sub-technology that the item has, even if it's the first one, which'll move it to the according position and give it the according icon. With Road to 56's extensive rework and their addition of a new civil war focus tree for the soviet Union, i thought this would work extremely smoothly as a dependent for this mod. In general, a technologies file is laid out similarly to the following example: Each technology is hidden by default, requiring special code to be put within GUI. The item slots for sub-technologies are defined similarly, although with technology changed to subtechnology. Its not able to address everything, but it touches a wide range of AI behaviours & decision making systems so that computer opponents fight smarter & harder. The Road to 56 is a vanilla-like major overhaul mod for Hearts of Iron IV, overhauling and expanding its content as late as 1956. The background box which GFX is used. tiermaker.com. An equipment type belongs to an archetype and forms the basis of variants that countries create when they unlock it. This mod will be the closest well get to a global geopolitical grand strategy set in contemporary times and its fantastic depth makes it an exciting if not eerie look at todays world. This is how to use the add_equipment console command (v1.11). A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Example. 4. r/RoadTo56. Sub-units are done with enable_subunits = { }, and modules - with enable_equipment_modules = { }, with the same formatting as for equipment types: whitespace-separated entries within to set them to be unlocked. The Country Roulette mod spins a wheel at set intervals (from 30 days to 2 years) and then plops you down in the command chair of a random new nation. These would be used for both regular and small items - in order to make small items be smaller by appearance, folder-specific sprite definition are required. One of the things HOI4 lacks is the view of how the general population fares when the world is in turmoil. For instance, if the building was already unlocked to level 2 from a technology researched beforehand, researching a technology with level = 5 will result in it being possible to construct up to 5 of the building in the state/province rather than 7. This is done with a regular instantTextBoxType: The text is what gets used within localisation, and the primary thing needed to change, while the name should just be unique from all the rest. One of the best examples of the impressive capabilities of totally overhauling the game, this mod promises political intrigue thats worthy of network news. One of the more famous mods from the days of Hearts of Iron 3, BlackICE is an immersion & realism mod aimed at making the game more challenging & historical. Like most files, the filename has no bearing on how the file is read: any technology can be in any folder without issues. Theseare the best Hearts of Iron 4mods in 2023: This is a new mod thats risen in popularity since we last did our checks. A gorgeous tour de force, no one is the poorer for this graphical upgrade which brings an added level of immersion to the rampaging divisions vying for global control. For example, to add 1936 German starter light tanks, use the command: You need to sign in or create an account to do that. Valve Corporation. With HOI4 In Real Time!, the game takes a full 60 real-life minutes to process one in-game hour at the slowest speed. The player never sees the category for each technology, but it does have certain uses, including but not limited to: Technology categories are defined within a technology_categories = { } block within /Hearts of Iron IV/common/technology_tags/*.txt files, where each category is separated with whitespace characters, no other info being assigned to it. In particular, the level will not unlock this many levels of the building, but unlock the building to be built up to that level. We immediately sent our resident HoI 4 mod guru, Timothy, to check it out and answer one simple question: Is End of a New Beginningthe Victoria 3 weve been looking for? First look at new wave of Warhammer 40k Horus Heresy marines, Unreadable MTG cards in draft packs a mistake, Wizards says, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on, Cold War Iron Curtain: A World Divided (Total Conversion), End of a New Beginning(Total Conversion), BlackICE Historical Immersion Mod (Total Conversion/Immersion), The Great War (Total Conversion/Immersion), The Road to 56 (Total Conversion/Immersion), Hearts of Oak Man the Guns (Total Conversion/Immersion), Millennium Dawn: Modern Day Mod (Total Conversion/Immersion), Player-Led Peace Conferences (Mechanics/Balance), HOI4 In Real Time! Unique to equipment, this will also make the equipment icon be a copy from the technology icon, unless an equipment-specific icon was created in the GFX__medium format. This mod is compatible with Version 1.10 Collie & all DLC. With a keen focus on deepening historical accuracy with challenges for the player, this mod succeeds in bringing more life to this cacophony of death. Its a very deep well to dive into without a guide so heres ours, profiling the best of the bunch, with installation tips too. Defaults to false if unspecified.available = { } is a trigger block, run for every country in the technology sharing group, that details the requirements needed to remain within the group. The obvious drawback is that this is not at all historically accurate but it does offer the player the choice to roleplay their way into a more reasonable peace table if they so desire, or just greedily skew everything intheirfavour. This mod adds many new features to the Road to '56, such as new leaders, new portraits, new political parties, new country names, and much more. By contrast, equipment of different archetypes, such as light and medium tanks, are never interchangeable. World News brings back the newspaper feature of Victoria II, giving a glimpse into the life of the average person during wartime. Kaiserreich asks the daring question of: What if Germany won WWI?. There are several modifiers additionally, in order to make the AI take the cost, bonuses, and ahead-of-time into considerations. A family of equipment types share common mechanical parts that make transitioning production between them easier. A technology item is defined by using a containerWindowType with the name of techtree__item, while the small item is defined with the name of techtree__small_item. It assigns which background is used, where exactly to locate the technology's icon in the background, where to place the technology bonus icon, where to place sub-technologies (if needed), where to place the technology's name on the research tree (if defined). This mod is compatibleup to Husky 1.9.2., but it doesnt work with other non-graphics mods. If youre interested in learning more, we did a more in-depth mod reviewthat explores what makes it so compelling. Within that containerWindowType, a buttonType with the name of the folder (with _tab appended in the end) is used to represent the folder, using my_folder as an example: In here, position = { } controls the position of the folder tab, while quadTextureSprite is the exact sprite used by the tab. This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. Previously Chief Germanist for Green Man Gaming. Were not sure about later versions at this time. This item will only be visible to you, admins, and anyone marked as a creator. Enhanced Non-Historical Outcomes While a unit can not operate without equipment, it is important to distinguish between equipment stats and unit stats. This is because porting Rt56 USA proved to be too much work. x is left-to-right, y is up-to-down. Join. Winner of the Outstanding Modding Achievement at the 2018 PDXCon, Millennium Dawn delivers exactly what one would imagine: the modern world set in stunning detail on the HOI4 Engine. Its also not recommended you use this mod while playing minor nations. it must have a separate gridboxType definition within the folder's container window. on Paradox technology, Legal Press question mark to learn the rest of the keyboard shortcuts. In either case, countries can further modify several types of equipment by spending the respective kind of experience. Information, Frequently Asked This is a localisation key that gets assigned a value for each language within any /Hearts of Iron IV/localisation/ file. This information is usually found on each mods page as they usually list which mods they are able to run with. For example, if the technology unlocks my_equipment_1, then this within any /Hearts of Iron IV/localisation/english/*_l_english.yml file will make the technology (and equipment) have the name of My Honduran equipment for Honduras and My equipment for every other country: The icon is defined as a spriteType within any /Hearts of Iron IV/interface/*.gfx file, by prepending the name of the technology with GFX_ and appending _medium to the end. This command is the exact same as the above command, but 'ae' (a shortened alias) is used, instead of the longer 'add_equipment'. Its a unique way to experience Hearts of Iron 4, almost akin to a new mode. You can purchase equipment from the private sector, a new economic system. Create a new text document using word pad or similar software, then copy and paste the below into it: #### Motorized, Mechanized & Amphibious ####, add_equipment 1000 gw_tank_equipment # Great War Tank. An effect block ran for the country that unlocked the equipment is on_research_complete = { }. In 1936 South Africa has a very small and poorly equipped military consisting of only three six-Infantry battalion divisions (Cape Force), three three-Infantry battalion divisions (Cape Brigade), and a single air wing of 30 Gloster Gladiator interwar fighters stationed in Transvaal.