This debug command can be used to free up space from crash dumps. This command makes one country protectorate another. Press the up or down arrow keys to traverse through previously executed commands. The ID of the casus belli you wish to remove. A country tag. As you can see, the list of different cheat codes for Europa Universalis 4 is really extensive. The amount of days old a crash dump should at least be for it to be deleted. Europa Universalis IV. There is no way to specify another country tag/amount - use the tag command to switch to another country and use this command to add splendor to another country. This command will enable and disable (toggle) the visibility of verbose AI information. The ID of the province you wish to change the owner of. The ID of the religion you wish to change the target country/provice to. This is a debug tool - it is used to test for memory leaks. The country tag of the country you wish for the opinion to come from. DDRJake Sep 22, 2014 @ 6:00am. The country tag of the country you wish to permanently claim the specified province for. This command sets the specified flag for the province with the specified ID. Religious school IDs: Optional. A number. If not specified, the country that you are playing as will be affected. The second country tag (optional) is for the the country that is imposing the aggressive expansion. This command reloads all lakes existing across the game. I know for certain that one colonization idea provides 50% to range. The country tag of the country you wish to spawn the leader for. The admiral's Siege rating, a number from 0-6. The first Idea of Exploration Ideas adds a Colonist. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. The country tag of the country you wish to start the incident within. The tag of the country you wish to add army tradition to. The country tag of the country that you wish to send the insult. Couldn't find the exact number in FAQ forum post about AI cheats. The admiral's Shock rating, a number from 0-6. 1 for level one, 2 for level two, and 3 for level three. The amount of karma you wish to add to the specified country. This command prints the current backend being used for graphical rendering. This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). The tag of the country you wish to add a colonist to. I'm a student living in Phoenix, AZ. Optional. The country tag of the country the Chinese Emperor you wish to change the meritocracy of belongs to. Specify 'open' here to open the specified window, 'close' to close it (no quote marks). The leader's Fire rating, a number from 0-6. Golden bull IDs: A number. By default, typing this command will turn on instant colonization. EU4 Cheats Colonize Command EU4 Colonize Command General Information This command colonizes the specified province for your current country. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. The tag of the country you wish to change the Republican Tradition value of. See argument information for court member types and culture IDs. This debug command copies the version number of your Europa Universalis IV installation / game to your clipboard. The text you wish to search all commands for. This command spawns the unit with the specified ID within the province with the specified ID. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). The country tag of the country you wish to protect/control the other specified country tag. This command adds the specified amount of humans to your current country. This debug command prints to the console heir history. The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). If a country tag is specified, the army of the country with this tag will be reevaluated. If a country tag is specified as an argument, this command will apply to the country with that tag. Figure out which provinces are just within range, and conquer those. The country tag of the country you wish to have the opinion of changed. The name/ID of the mission you wish to test. Use the tag command to resume playing again. The tag of the country you wish to make a march. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. subsurf cheats Student, Software Engineer, and Project Manager in Phoenix, AZ. Lucky nations are generally France, England, Spain, Portugal . If not specified, the idea group will be added to the country you are currently playing as. The language tag of the localisation file you wish to reload (e.g. The country tag to add spy network points to. The admiral's Maneuver rating, a number from 0-6. This command enables and disables (toggles) smooth frame logging. The ID of the province to set the flag for. This is the amount of years that the consort's age will be set to. This command adds the specified amount to all 'power points'. The ID of the province you wish to change the base production of. If not specified, the country you are currently playing as will be affected. The ID of the province you wish to upgrade to a center of trade (and/or adjust the level of). The country tag of the country you wish to add/remove piety from. I have diplo tech 7 as well as all of exploration, but my colonial range is just about 50 points shy of actually reaching the new world (whereas on a normal map I'd be able to get the Caribbean to jump onto the rest of the world). This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. amount of provinces - 5 because you can reduce a colonial nation to just one province by conquest and form your own. This console command assimilates the province with the specified ID. Instant colonization, as you might've guessed, makes colonization instant. See argument information for religion IDs. This command starts the debug timer, use 'timer' to see results/data collected. This command will add or remove war exhaustion from a specified country. A number. This debug command will upload your game's latest crash dump. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. Base manpower is the multiplier used in the calculation for province manpower. Hover over the faction you wish to add unrest to: the first number is the CID type. Estate IDs: The amount of loyalty you wish to add to the specified estate. Optional. See argument information for more help. A file name to save a log file to. The level you wish to set your country's isolationism to. The distance from Tunis (my nearest province to Africa) is definatly closer to Senegal then Canary Islands are to Peru. The ID of the unit to spawn in the specified province. The country tag of the country you wish to add points to all powers for. The ID of the province you wish to win the siege for. The ID of the province you wish to change the culture of. The amount of reform progress with you wish add. The ID of the province you wish to add population ID. 1950.02.23 for the 23rd February 1950. Victoria 2 Cheats The ID of the court member you wish to change the religion of. for allies). The amount of manpower you wish to add to the specified country. The amount of imperial authority you wish to add to the emperor. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). This command changes the song currently being played (in-game music) to the next song queued in the playlist. See arguments for ability IDs. Base tax is used in the calculation for province tax income. The ID of the province you wish to change the base manpower of. The country tag of the country you wish to add the casus belli to. The amount of sailors to add to the specified country. 'English'). The ID of the province you wish to set the AI's invasion target to. The ID of the province you wish to add local autonomy to. This console command makes a country a subject of another country. This command toggles (enables and disables) fog of war (FoW). The colonized province will become a core with the province's original characteristics (like religion and culture). If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. This command enables and disables (toggles) a specified country's lucky nation status. Specify a negative number to remove base unrest. For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. The amount of army tradition you wish to add. change_culture_court [court member id] [culture id]. This debug command prints information to the console regarding the neighbour status of the country with the specified tag and the country that you are playing as. This console command will create a heavy ship with the specified name and abilities as a flagship. Otherwise, this command will apply to the country you are playing as. The country you wish to start the event within. The amount of base unrest you wish to add. If not specified, they will be added to the country you are currently playing as. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). See. EU4 patch 1.15 NAXOS one faith, one tag catholic crusader AAR: Visit the crusaders! Optional. This console command adds the specified amount (number) of absolutism to the country you are playing as. The value you wish to set the specified country's devotion to. The country tag of the country you wish to add or remove doom to/from. flagship_light [name] [ability id] [ability id] [ability id]. The ID of the province you wish to remove the core status from. Note that this command only works for provinces that are a part of a colony. This command prints the version of Europa Universalis IV your game is running. The amount you wish to add to the Republican Tradition value. This amount is multiplied by 100, so entering 1 here would add 100 natives (not just 1). This command sets the isolation level (0 - 4) of the country you are playing as to the specified number. The country you were playing as before will be controlled by AI. The tag of the country to do the 'vassalizing' - if not specified, this will be your current country. setmissionaryprogress [province id] [progress]. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. This is a toggle command. This console command will change the country with the specified tag to Synthetics. This command is a debug tool - it prints collected data for the 'timer_start' command. This command prints the game's 'random count' and the seed of the map. Optional. This command toggles (enables and disables) the games self-learning AI (artificial intelligence). The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). This console command starts the incident with the specified ID for the country with the specified country tag. The country tag of the country that you wish to change the religious school of. If you do not specify an amount, the default (500) will be added. This command ends the cooldown that limits how soon a country can start another mission after cancelling a previous mission. 2 would add 2000 manpower). Optional. The ID of the estate you wish to add loyalty to. This cheat will instantly win the current siege in the specified province. Specify a negative number to remove. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. This command adds an idea group to the country with the specified country tag. Specify a negative amount to subtract. Thread starter Xyviel; Start date Aug 9, 2013; Jump to latest Follow Reply Menu We have . add_unrest [cid type] [cid index] [amount]. Event IDs change_religion [country tag / province id] [religion id]. A country tag. If not specified, this command will apply to the country you are currently playing as. This command causes the game client to go out of sync (OOS). Hover over the faction you wish to add unrest to: the second number is the CID index. Specify negative numbers to remove imperial authority. The ID of the province you wish to start a native uprising within. The country tag or province ID of the country/province you wish to change the religion of. The amount of natives you wish to add to the aforementioned province. This is a debug command. And like all of the games that Paradox makes, EU4 is a master class in complexity. Optional. If game controller support is disabled (default), typing this command will turn it on. Note that this command *sets* age, it does not add this number to the consort's existing age. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. This command stops the debug timer from collecting data. If a country tag is specified, the country with this tag will instead have their diplomatic power changed. 'civil_war'. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. This command can be used to increase or decrease inflation within a specified country. My guess is using that math on all colonial regions will give you a grand total above 100. If you do not specify a value here, this will default to 5000. This console command sends the specified insult from one country to another. This command enables infinite combat mode (unknown). Sender. add_idea_group [idea group key] [country tag]. This command starts a native uprising within the province with the specified ID. The ID of the achievement you wish to test. leader [fire] [shock] [maneuver] [siege] [country tag]. If executed without a command as an argument, a list of all commands will be printed to the console. This command adds a colonist to the country with the specified country tag. If specified, the country with this tag will be the country that assimilates the specified province. The amount of drill to set the country's sub units to. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). imperial_authority [amount] [country tag]. If not specified, the leader will be spawned into your current country's military. The ID of the province you wish to remove a claim from. The ID of the estate agenda you wish to start. This command will end all wars the specified country is engaged in. This command adds the specified amount of mandate to the country you are currently playing as. This console command adds the specified amount of reform desire to your current country. We remind you that they are entered using the following code: event [event number]. Your own colonies that have a core. This console command will spread the revolution to the province with the specified ID. This command adds and removes karma from a specified Buddhist country. A number. This command will print a list of flags for the province with the specified ID to the console. If not, it will be your country. For the second thing there is a workaround that doesn't even require mods or console commands. This command colonizes the specified province for your current country. The country tag of the country you wish to become the overlord. This debug command will refresh to performance counter for knowledge. EU4 patch 1.17 JANGLADESH on very hard mode one tag AAR: Visit Jangladesh! This command improves a country's opinion of another country by 100. This console command sets the drill for all sub units to the specified amount. add_loyalty [estate id] [amount] DLC: The Cossacks. The ID of the province you wish to add natives to. Running this command without any arguments adds 999 diplomatic power to your country. Cheat events, the list of which is below, bring even more interesting features. Optional. If not specified, the effects of this command will be applied to the country you are currently playing as. Optional. Specify a negative number to reduce unrest. This cheat command adds the specified amount of administrative power to the country with the specified country tag. The ID of the imperial incident you wish to start. This command toggles (enables and disables) the pop up that shows whenever you receive a message. All AI nations get a 25% colonial range bonus and massively reduced likelyhood of native attacks. and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! Specify a negative number to subtract money (ducats). The ability ID of an ability you wish to add to the newly created light flagship. This command adds the specified amount of money to the Curia Treasury. The ID of the province you wish to spawn the actor in. Optional. Optional. The province must be part of a colony. This debug command initiates a forceful reevaluation of all planned army movements by the AI. The amount of inflation you wish to add. Optional. /u/Atroxity is correct, it's based on colonial range. Optional. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. This console command reshuffles bribes for all parliament seats. The amount of administrative power you wish to add. Type the name of an event or an event key into the text box below to instantly search our database 1,590 events. This console command will create a galley with the specified name and abilities as a flagship. If not specified, the heir will be added to the country you are currently playing as. If not specified, you will be granted the maximum amount of government ability points. The country tag of the country you wish to kill all court advisors in. Note that there can only be one target of a revolution at any given time in EU4. If not specified, the country you are currently playing as will be affected. If you do not specify a second country tag, the country tag you specify will become subject of the country you are playing as. Optional. This is the date you wish to pause the game at. Optional - the amount of government ability points to add. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. The amount of diplomatic power you wish to add. E.g. The stability key, idea group key, or tech key you wish to add to a country. This is a debug command. This command will change the corruption of a specified country to the specified amount. This is a debug command. The name of the faction you wish to add. The test ID of the code test you wish to run. The country tag of the country's heir you wish to change the age of. This command sets the specified global flag. The country tag to print ideas to game.log for. All crash dumps older than the specified amount of days will be deleted. Or you could vassalize a nation which has a capital in the . This command adds one cardinal to your current nation (provided it is catholic). The amount of man power is 1000x the number entered (e.g. Click on the name of a command to visit its command page for more help and examples. Optional. Executing this command will print information about balances to the game.log file (not the console). Type a command into the text box and hit ENTER to send it. army_professionalism [amount] [country tag]. If not specified, the country you're playing as will be affected. Specify a negative number to remove loyalty. Use clr_consort_flag to remove. This command starts a pirate within the province with the specified ID. This command sets your country's sprite level.
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