Color = GRIMOIREGUI.Middle.BackgroundColor3. 10KLIKES! And if you find a code in theWorking Codessection that seems expired, please let us know so we can remove it as soon as possible. If you're looking for even more freebies, be sure to check back with this article regularlywe update this list as soon as new codes come out! This website is using a security service to protect itself from online attacks. | 13.51 KB, Lua | game.ReplicatedStorage.MagicImg[MAGICSELECTED].Value, DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED).Value, DATAFOLDER.Magics[MAGICSELECTED].COOLDOWN_DEBUG.Value, local mousepoint = MAINGUI.MagicWheel.MousePoint, local mousepos = Vector2.new(mouse.X, mouse.Y) - MAINGUI.MagicWheel.AbsolutePosition.unit * math.min(MAINGUI.MagicWheel.Middle.Size.X.Offset * 0.4, Vector2.new(mouse.X, mouse.Y) - MAINGUI.MagicWheel.AbsolutePosition.magnitude - mousepoint.Size.X.Offset * 0.6), local rotation = math.deg(math.atan2(mousepos.y / mousepos.magnitude, mousepos.x / mousepos.magnitude)) + 90, mousepoint.Position = UDim2.new(0, mousepos.x - mousepoint.Size.X.Offset * 0.5, 0, mousepos.y - mousepoint.Size.Y.Offset * 0.5), local centerScreen = camera.ViewportSize * 0.5, local mousePos = Vector2.new(mouse.X, mouse.Y), SKILLTREE.Center.CLOVER.Background.Rotation = SKILLTREE.Center.CLOVER.Background.Rotation + 0.5, if KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true then, local MOUSEHOLDPOS = KeyPressed[Enum.UserInputType.MouseButton1.Name][3], local differenceUnit = (mousePos - MOUSEHOLDPOS) * 0.5, _G.CurrentSkillTreePos = _G.CurrentSkillTreePos or UDim2.new(0, 0, 0, 0), SKILLTREE.Center.Position = _G.CurrentSkillTreePos + UDim2.new(0, differenceUnit.x, 0, differenceUnit.y), _G.CurrentSkillTreePos = SKILLTREE.Center.Position, if character:FindFirstChild("Broom") and character.Effects:FindFirstChild("Flying Broom") then, local direction = camera.CFrame:vectorToWorldSpace(Vector3.new((KeyPressed[Enum.KeyCode.A.Name] and (KeyPressed[Enum.KeyCode.A.Name][1] and -1 or 0) or 0) + (KeyPressed[Enum.KeyCode.D.Name] and (KeyPressed[Enum.KeyCode.D.Name][1] and 1 or 0) or 0), 0, (KeyPressed[Enum.KeyCode.W.Name] and (KeyPressed[Enum.KeyCode.W.Name][1] and -1 or 0) or 0) + (KeyPressed[Enum.KeyCode.S.Name] and (KeyPressed[Enum.KeyCode.S.Name][1] and 1 or 0) or 0))), FLYINGV.Velocity = direction * (not character.DisableEffects:FindFirstChild("Movement") and 20 or 0), FACEB.CFrame = 0 < direction.magnitude and CFrame.new(camera.CFrame.p, camera.CFrame.p + direction) or camera.CFrame, MYBROOM = character:FindFirstChild("Broom"), RemoteEvent:FireServer("FlyingBroomEnable", MYBROOM, true, PASSCODE), FLYINGV.Parent = character.HumanoidRootPart, FACEB.Parent = character.HumanoidRootPart, MYBROOM = character:FindFirstChild("Broom") or MYBROOM, if flightAnimation.IsPlaying or MYBROOM and MYBROOM.Broom.Trail.Enabled == true then, RemoteEvent:FireServer("FlyingBroomEnable", MYBROOM, false, PASSCODE), if KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Broom") and not cleanAnimation.isPlaying and not character.Effects:FindFirstChild("Flying Broom") then, local MULTIPLIER = math.max(character.Humanoid.Health / character.Humanoid.MaxHealth, 0.3) == 0.3 and 0.3 or 1, if character.Effects:FindFirstChild("Lightning Equip") then, if character.HumanoidRootPart:FindFirstChild("MudParticle") then, if character.DisableEffects:FindFirstChild("Movement") then, if not character.DisableEffects:FindFirstChild("Run") and not character.DisableEffects:FindFirstChild("ToolsRun") and not character.DisableEffects:FindFirstChild("Movement") and KeyPressed[Enum.KeyCode.W.Name] and KeyPressed[Enum.KeyCode.W.Name][1] == true and (KeyPressed[Enum.KeyCode.W.Name][#KeyPressed[Enum.KeyCode.W.Name]] == true or KeyPressed[Enum.KeyCode.W.Name][3] and tick() - KeyPressed[Enum.KeyCode.W.Name][3] < 0.15) and FLYINGV.Parent == nil and 0 < character.Humanoid.MoveDirection.magnitude then, table.insert(KeyPressed[Enum.KeyCode.W.Name], true), character.Humanoid.WalkSpeed = character.Humanoid.WalkSpeed + (22 * MULTIPLIER - character.Humanoid.WalkSpeed) * 0.01, character.Humanoid.WalkSpeed = 16 * MULTIPLIER, if rollAnimation.IsPlaying and character.Humanoid.JumpPower ~= 0 then, if not rollAnimation.IsPlaying and character.DisableEffects:FindFirstChild("Movement") and character.Humanoid.JumpPower ~= 0 then, until character.DisableEffects:FindFirstChild("Movement") == nil, if not SHAKECAM and character.Effects:FindFirstChild("Camera Shake") then, if not SHAKECAM and workspace:FindFirstChild("VolcanoMesh") then, for _, v in pairs(workspace:GetChildren()) do, if v.Name == "VolcanoMesh" and v.Shake.Value == true and character.HumanoidRootPart.Position - v.Part.Position.magnitude < 18 then, camera.CFrame = camera.CFrame * CFrame.new(math.random() * math.random(-1, 1), math.random() * math.random(-1, 1), math.random() * math.random(-1, 1)), if character.Effects:FindFirstChild("Distortion") then, if character.Effects:FindFirstChild("ReDistortion") then, if character.Effects:FindFirstChild("Blur") then, if character.Effects:FindFirstChild("Sud") then, game.Lighting.Blur.Size = game.Lighting.Blur.Size + (Blur - game.Lighting.Blur.Size) * 0.1, camera.FieldOfView = camera.FieldOfView + (Distortion - camera.FieldOfView) * 0.1, if DATAFOLDER.Magics:FindFirstChild("Sensing") then, if KeyPressed[Enum.UserInputType.MouseButton2.Name] and KeyPressed[Enum.UserInputType.MouseButton2.Name][1] and 0 >= character.Humanoid.MoveDirection.magnitude and 1 <= tick() - KeyPressed[Enum.UserInputType.MouseButton2.Name][2] and target and target:isDescendantOf(workspace.NPCs) and target.Parent:FindFirstChild("Humanoid") and target.Position - character.HumanoidRootPart.Position.magnitude < 30 then, local myLevel = LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value), if game.Players:GetPlayerFromCharacter(target.Parent) then, otherLevel = LevelSystem.CalculateLVLfromEXP(game.Players:GetPlayerFromCharacter(target.Parent).DataFolder.Stats.XP.Value), elseif target.Parent:FindFirstChild("DataFolder") and target.Parent.DataFolder:FindFirstChild("XP") then, otherLevel = LevelSystem.CalculateLVLfromEXP(target.Parent.DataFolder.XP.Value), if otherLevel ~= nil and myLevel >= otherLevel then, MAINGUI.Sensing.Text = "Level: " .. textOFLEVEL, MAINGUI.Sensing.Position = UDim2.new(0, mouse.X, 0, mouse.Y - 7), character.Humanoid.StateChanged:connect(function(oldstate, newstate), if runAnimation.IsPlaying and newstate == Enum.HumanoidStateType.Jumping then, for i, v in pairs(MAINGUI.Settings:GetChildren()) do, if v:IsA("Frame") or v:IsA("ScrollingFrame") then, local function MAKESETTINGS(DATAFOLDITEM, NAME), Frame.BackgroundColor3 = Color3.new(1, 1, 1), LABEL.TextXAlignment = Enum.TextXAlignment.Left, local BUTTON = Instance.new("TextButton"), BUTTON.Position = UDim2.new(1, -50, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = BUTTON, BUTTON.MouseButton1Click:connect(function(), RemoteEvent:FireServer("ChangeSettings", DATAFOLDITEM, PASSCODE), _G.MUSIC_OG_VOLUME = _G.MUSIC_OG_VOLUME or script.Music.Volume, script.Music.Volume = CHECKER and _G.MUSIC_OG_VOLUME or 0, if not CHECKER or not Color3.new(0, 1, 0) then, BUTTON.BackgroundColor3 = Color3.new(1, 0, 0), MAINGUI.Settings.Settings.CanvasSize = UDim2.new(0, 0, 0, #MAINGUI.Settings.Settings:GetChildren() * 40), MAKESETTINGS(DATAFOLDER.PartyInvite, "Party Invites UI"), MAKESETTINGS(DATAFOLDER.CurrencyShow, "Show Currency"), local MAINGUI_SAVE_TEXT = MAINGUI.Settings.Save.TextLabel.Text, MAINGUI.Settings.Save.TextLabel.MouseEnter:connect(function(), MAINGUI.Settings.Save.TextLabel.Text = "Hold out an item and click one of the slot", MAINGUI.Settings.Save.TextLabel.MouseLeave:connect(function(), MAINGUI.Settings.Save.TextLabel.Text = MAINGUI_SAVE_TEXT, MAINGUI.Settings.Save.SaveButton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("QUICK_SAVE", PASSCODE), for _, v in pairs(DATAFOLDER:GetChildren()) do, table.insert(ITEMSTABLEARRAYBLAHBLAHBLAH, v), table.sort(ITEMSTABLEARRAYBLAHBLAHBLAH, function(i, v), return tonumber(string.match(v.Name, "%d")) > tonumber(string.match(i.Name, "%d")), for _, v in pairs(ITEMSTABLEARRAYBLAHBLAHBLAH) do, local textbutton = Instance.new("ImageButton"), textbutton.Size = UDim2.new(0, 50, 0, 50), textbutton.BackgroundColor3 = Color3.new(1, 1, 1), textbutton.Parent = MAINGUI.Settings.Save.Frame, textbutton.Image = "rbxassetid://9571720", textbutton.Image = game.ReplicatedStorage.ItemsImg:FindFirstChild(value) and game.ReplicatedStorage.ItemsImg[value].Value or "rbxassetid://1019185679", textbutton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("Save/LoadItem", v, PASSCODE), for _, v in pairs(KeyModule.Tittles()) do, if tittle_name == DATAFOLDER.Tittle.Value then, player.Character.HumanoidRootPart.CFrame = v[5].CFrame, local textbutton = Instance.new("TextButton"), textbutton.Text = tittle_name .. " (Level: " .. (tittle_level or "???") If more Magics are added to this experience as time goes on, this guide will be updated accordingly. Magic is undeniably one of the most important parts of theBlack Cloverinspired Roblox experience,Clover Kingdom: Grimshot. | 14.69 KB, JSON | As soon as the set up course of is full, you may then take pleasure in limitless Roblox gaming! TintColor = hit.ColorCorrection.TintColor. Related: How to get pets in Roblox Black Clover Kingdom Grimshot? todo-web-headline todo-web-headline-mobile. 210.65.88.143 To do so, simply follow the steps below. clover kingdom grimshot script v3rmillion By inlinseneintopf mit kartoffeln You can also follow the developer's Twitter page for the latest updates. Image via Roblox Clover Kingdom: Grimshot. 1 hour ago IMPORTANT: Enter the code as it is written in our . chetco zipline kit used prius san diego craigslist grade a amber maple syrup. Usually only given at an important milestone, and can often be found either in the discord sever or in the game's description. With 4x event it is 1/100 every 15 minutes. Performance & security by Cloudflare. GRP Lining / FRP Lining 13 September 2018 - 19:05; clover kingdom grimshot script. 1 hour ago Image via Roblox Clover Kingdom: Grimshot. 1 hour ago So how can you get a head start on all of these necessities? If this happens, try to retype and re-enter the code once more, being sure to copy it exactly as it's written! Community content is available under CC-BY-SA unless otherwise noted. "], for i, v in pairs(AREAs:GetChildren()) do, game:GetService("TweenService"):Create(game.Lighting.Bloom, TweenInfo.new(LIGHTING_SECONDS_CHANGE, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {, if hit:FindFirstChild("ColorCorrection") then, game:GetService("TweenService"):Create(game.Lighting.ColorCorrection, TweenInfo.new(LIGHTING_SECONDS_CHANGE, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {. Position = tutorialImg.Position - UDim2.new(0, size * 0.5 * 0.5, 0, size * 0.5 * 0.5), local CLICKMOUSE = mouse.Button1Down:connect(function(), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "Keep your eyes on this red circle, this is for a quick tutorial. 7.5KLIKESCODE 5KLIKESTY! Roblox Clover Kingdom: Grimshot codes can be used to gain magic powers and fight in a medieval world. Copy the script. Get out of the safe zone first before using the script Thanks will update and add Mana or magic farming when i get to lvl 50 or in other words if I am not lazy Don't bash me. If you're looking for more Roblox content to browse while you wait for new codes, check out some of our other related articles includingAll Magics in Roblox Black Clover Kingdom Grimshot, Explained, How to get Anti-Magic in Roblox Black Clover Kingdom: Grimshot, or All Skills in Roblox Black Clover Kingdom: Grimshot, Explained! FogColor = Color3.fromRGB(127, 127, 127), MUSIC.SoundId = SOUND[CURRENTSONG].SoundId, local MUSICLOOP = MUSIC.DidLoop:connect(function(), MUSIC.SoundId = SOUND[CURRENTSONG + 1].SoundId, MAINGUI.AreaTextLabel.TextStrokeTransparency = 0, MAINGUI.AreaTextLabel.TextTransparency = 0, game:GetService("TweenService"):Create(MAINGUI.AreaTextLabel, TweenInfo.new(0.3, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {TextStrokeTransparency = 1, TextTransparency = 1}):Play(), local ray = Ray.new(character.HumanoidRootPart.Position, Vector3.new(0, 9999, 0)), local hit = workspace:FindPartOnRayWithWhitelist(ray, {AREAs}), JSON | Whether you're looking for Magic Spins or Coins, the codes below have it all! 1 hour ago Runker 51 Voice EnabledRunker 51Catwalk Show Lifting SimulatorAnime Clicker FightMax Speed Goal Kick SimulatorOne Fruit SimulatorStrongman RaceFlying Race Clicker+1 Speed Every Secondprove mom wrong by being a famous rapper tycoonmaking memes in your basement at 3 AM tycoonmake roblox games to become rich and famoussteal roblox games to pay grandpa's bail tycoonStair Legends!YBA:AUDunking RaceSword Fighters SimulatorMerge SimulatorStrong Ninja SimulatorAnimal SimulatorJump ClickerLegends Of Speed Get Huge SimulatorSuper Hero Race ClickerClicker Run!DOORS RaceRoblox Is UnbreakbleAnime Fly Race Word soul magic requirements: (All pets besides Spirits and Demons, 5 Elves' Souls, 1 Doom's Urn, 1 demon Souls, 10b Coins (if Primary) 50b Coins (if secondary) Demon Venom Magic requirements 1 Salamander's tail, 4 Tome of Mysteries, 5 Vibranium, 1 Ancient Fruit, And . Keep in mind, also, that you'll need to enter each code exactly as it's written or the experience won't accept it! Pastebin.com is the number one paste tool since 2002. Look forward to 30 seconds to get to the Free Roblox Script Code. Click to Punch. This move is one of the most powerful in all of Clover Kingdom: Grimshot as it releases a massive cyclone cloud that drains everyones' mana to zero and deals large amounts of damage. An agility based move that's used to dash forward quickly. Hit the redeem button to receive the free reward. ps4 controller trigger keeps activating. -- Godmode (Not Certain if works): local PASSCODE = game.ReplicatedStorage.RemoteFunction: clover kingdom grimshot script. The action you just performed triggered the security solution. I can set up a macro to kill NPC's but it bugs whenever I try to get the quests so I just really need a script that allows me to pick up a quest from anywhere please! Can anyone make a script for the game "Clover Kingdom: Grimshot" not an auto farm but just one that collects the quests without you having to go to the NPC? Left Ctrl to run, Click to punch/Sword slash (With sword equiped), {E,R,F,G,V} - Magic Skills button (Grimoire Equipped) Start off by getting quests from NPC's and completing . While holding the Demon Slayer Sword, the user shoots a tall trail of Anti-Magic smoke from the tip of their sword, damaging everyone in its path. Clover Kingdom: Grimshot is an RPG game on Roblox based off of the anime Black Clover, it includes many of the aspects of Black Clover while also adding in new things. ", for i, v in pairs(SKILLTREE.MagicInventory:GetChildren()) do, if DATAFOLDER["Slot" .. v.Name].Value ~= "" then, RemoteEvent:FireServer("RemoveSlot", v.Name, PASSCODE), elseif tonumber(v.Name) > math.min(DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, #SKILLTREE.MagicInventory:GetChildren() - 1) then, RemoteEvent:FireServer("ExtraSlotPrompt", PASSCODE), local MAGICSFOLDER = DATAFOLDER:WaitForChild("Magics"), if MAGICSFOLDER:FindFirstChild(v.Name) then, for i, v in pairs(DATAFOLDER:GetChildren()) do, local EXPERIENCE_GUI = MAINGUI:WaitForChild("Experience"), local function UPDATEXPBAR(val, createTEXT), _G.EXPVAL = _G.EXPVAL + (val - _G.EXPVAL) * 0.02, local current_Lvl = LevelSystem.CalculateLVLfromEXP(val), EXPERIENCE_GUI.LevelText.Text = current_Lvl, local next_LvlExp = LevelSystem.CalculateEXPfromLVL(current_Lvl + 1), local ch, mh = val - LevelSystem.CalculateEXPfromLVL(current_Lvl), next_LvlExp - LevelSystem.CalculateEXPfromLVL(current_Lvl), local percentage = (ch - mh * CurvePercentage) / (mh * (1 - CurvePercentage)), line.Frame.Size = UDim2.new(percentage, 0, 1, 0), line.Frame.Position = UDim2.new(1 - percentage, 0, 0, 0), curve1.Frame.ImageColor3 = Color3.new(1, 1, 1), curve2.Frame.ImageColor3 = Color3.new(1, 1, 1), curve3.Frame.ImageColor3 = Color3.new(1, 1, 1), line.Frame.BackgroundColor3 = Color3.new(1, 1, 1), local percentage = (ch / mh - CurvePercentage * 0.6666666666666666) / (CurvePercentage * 0.33333333333333337), curve1.Frame.Rotation = -90 * (1 - percentage), local percentage = (max - 0.3333333333333333) / 0.3333333333333333, curve2.Frame.Rotation = -90 * (1 - percentage), local percentage = max / 0.3333333333333333, curve2.Frame.ImageColor3 = Color3.new(0, 0, 0), if math.abs(DATAFOLDER.Stats.XP.Value - _G.EXPVAL) > 0.01 then, SKILLTREE.SkillPointText.Text = "Skill Point(s): " .. val, local XPDATA = DATAFOLDER:WaitForChild("Stats"):WaitForChild("XP"), local SKILLPOINT = DATAFOLDER.Stats:WaitForChild("SkillPoint"), EXPERIENCE_GUI.BUYXPBOOST.MouseButton1Click:connect(function(), if not LevelSystem.CalculateXPTIME(DATAFOLDER.DOUBLEXPBOOST.Value) then, game:GetService("MarketplaceService"):PromptProductPurchase(player, 135187447), function UNLOCKINGTHINGS(typeitem, array), local textlb = game.ReplicatedStorage.Rewards.XP.BillboardGui.TextLabel:Clone(), textlb.Position = UDim2.new(0, -50, 0, 0), textlb.TextColor3 = Color3.fromRGB(255, 229, 25), textlb.Position = UDim2.new(0, -120, 0, -50), if not (val - PREVIOUSXPVAL > 0) or not ("+$" .. ADDCOMMAS(val - PREVIOUSXPVAL)) then, textlb.Text = "$" .. ADDCOMMAS(val - PREVIOUSXPVAL), textlb.Position = UDim2.new(0, -120, 0, 0), if not (val - PREVIOUSXPVAL > 0) or not ("+" .. ADDCOMMAS(val - PREVIOUSXPVAL)) then, textlb.Text = ADDCOMMAS(val - PREVIOUSXPVAL), TEXT = LevelSystem.XPClientPerspective(TEXT), if not (val - PREVIOUSXPVAL > 0) or not ("+" .. These Clover Kingdom: Grimshot codes no longer work. As of Dec. 2, 2021, this is the full list of all Magics in Clover Kingdom: Grimshot. A game inspired by the anime Black Clover, strive to be the strongest in this world and enjoy! All rights reserved. A game inspired by the anime Black Clover, strive to be the strongest in this world and enjoy! 03, 2021 Description These animations were paid for high price, so it's also high price RIP. Pastebin is a website where you can store text online for a set period of time. ! The Black Clover inspired Roblox experience Clover Kingdom: Grimshot invites players to become the strongest in the world and take down everyone who's against themwhether this means working as a Magic Knight and protecting all that exists, or turning toward the path of evil and fighting those who vow to do good, is up to you. Your role as a knight in a world with magic is pretty simple, gain power. 1KLIKES 2KLIKES FREECOINS 30KLIKESZZ! Click to reveal Awakened Moves (Yami's Katana required in order to use): User releases a fast, dark force with a wide damage area for 300 Mana, User releases multiple fast, dark forces with a smaller damage area for 350 Mana, User releases multiple katana blade shaped slashes as an exceptionally long ranged attack for 400 Mana, User creates multiple shadows that slither across the ground to attack the enemy and slow their speed for 450 Mana, User unleashes a massive, perpendicular slash that deals an exceptionally high amount of damage for 1,500 Mana, User shoots a wind spear directly in front of them that deals damage to all enemies in its path for 50 Mana, User shoots an extremely fast but small wind bullet that deals damage to enemies in its path for 100 Mana, User summons a large, medium-ranged tornado that deals damage to enemies in its path for 150 Mana, User releases a large burst of wind that deals damage to enemies at close range for 200 Mana, User summons a massive lighting bolt that collides with the ground, dealing damage to all enemies in its vicinity for 250 Mana, User shoots a large wind bullets for 300 Mana, User generates and release a large beam of green wind that damages any enemies in its path for 350 Mana, User releases a long-ranged wind tunnel that deals damage to enemies in its path for 400 Mana, User shoots a long-ranged, massive wind ball with a giant hitbox that deals damage to all enemies in its path for 450 Mana, User summons a blast of wind that damages enemies at close range for 500 Mana, Used to summon the weapons needed for Anti-Magic, User releases explosive, spherical fireworks that latch onto nearby enemies to cause damage, User releases a quick-moving, horizontal beam of light with a wide attack area, User releases a long-ranged, massive ball of energy that deals to damage to enemies in its path. Important articles Magics Codes It totally depends on you what role you want to play in the game. These magics can be spun at the common tower. Check out the top 100 Codes (Click here) Sign up to the Roblox Codes Newsletter! You have the option to take the role of villain and destroy this magical world or play as a magic knight to defend your world from evil forces. The user covers their body in Anti-Magic and charges forward with a powerful slash. Codes are an in-game mechanic set by the developer that gives you Yule you can use in-game to buy Magics, Martial Arts, Weapons, and more. | 13.04 KB, JSON | (Will add more soon) Currently only have Torture Dance, but will add more. 0 7 Roblox MMO Gaming clover kingdom grimshot script -- READ CAREFULLY!!!!! CloverTransparency = GRIMOIREGUI.Clover.ImageTransparency, ImageColor = GRIMOIREGUI.Right.ImageColor3, GRIMOIREGUI.Middle.MouseButton1Click:connect(function(), GRIMOIREGUI.Left.MouseButton1Click:connect(function(), GRIMOIREGUI.Right.MouseButton1Click:connect(function(), GRIMOIREGUI.Red.MouseButton1Click:connect(function(), local mouseVec = Vector2.new(mouse.X, mouse.Y), local COLORPICKPOS = GRIMOIREGUI.Red.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Red.AbsoluteSize, local INSIDECOLORPOS = mouseVec - COLORPICKPOS, local r = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(r, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(r, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(r * 255), GRIMOIREGUI.Green.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Green.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Green.AbsoluteSize, local g = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, g, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(g, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(g * 255), GRIMOIREGUI.Blue.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Blue.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Blue.AbsoluteSize, local b = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, b), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(b, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(b * 255), GRIMOIREGUI.Red.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Red.TextBox.Text), N = math.min(math.abs(math.floor(N)), 255), COLORPICKED = Color3.new(alpha, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(COLORPICKED.r * 255), GRIMOIREGUI.Blue.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Blue.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, alpha), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(COLORPICKED.b * 255), GRIMOIREGUI.Green.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Green.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, alpha, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(COLORPICKED.g * 255), GRIMOIREGUI.Clover.MouseButton1Click:connect(function(), for _, v in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, for _, textbut in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, local CLOVERTEXT = GRIMOIREGUI.CloverTransparency.Text, local LEFTIDTEXT = GRIMOIREGUI.LeftID.Text, local RIGHTIDTEXT = GRIMOIREGUI.RightID.Text, GRIMOIREGUI.CloverTransparency.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.CloverTransparency.Text) then, GRIMOIREGUI.Clover.ImageTransparency = tonumber(GRIMOIREGUI.CloverTransparency.Text), GRIMOIREGUI.CloverTransparency.Text = CLOVERTEXT, GRIMOIREGUI.LeftID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.LeftID.Text) then, GRIMOIREGUI.Left.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.LeftID.Text)), GRIMOIREGUI.RightID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.RightID.Text) then, GRIMOIREGUI.Right.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.RightID.Text)), GRIMOIREGUI.Material.FocusLost:connect(function(), GRIMOIREGUI.Material.Text = "Material [" .. MATERIAL.Name .. "]", GRIMOIREGUI.TextLabel.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.TextLabel.Text = "(" .. math.floor(255 * COLORPICKED.r) .. "," .. math.floor(255 * COLORPICKED.g) .. "," .. math.floor(255 * COLORPICKED.b) .. ")", GRIMOIREGUI.Middle.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Right.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.ImageColor3 = COLORPICKED, GRIMOIREGUI.Right.ImageColor3 = COLORPICKED, GRIMOIREGUI.Clover.ImageColor3 = COLORPICKED, local ImageLabel = Instance.new("ImageLabel"), ImageLabel.Size = UDim2.new(0, 50, 0, 50), ImageLabel.ImageColor3 = Color3.new(0, 0, 0), ImageLabel.Parent = MAINGUI.MagicWheel.MagicSlots, local ColorImageLabel = Instance.new("ImageLabel"), ColorImageLabel.BackgroundTransparency = 1, local CoolDownText = Instance.new("TextLabel"), CoolDownText.Size = UDim2.new(1, 0, 1, 0), CoolDownText.Position = UDim2.new(0, 0, 0, 0), CoolDownText.TextStrokeColor3 = Color3.new(0, 0, 0), CoolDownText.FontSize = Enum.FontSize.Size12, CoolDownText.TextColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0, -25, 0, -5), _G.ConvertToTick = _G.ConvertToTick or {}, local NIL_COOLDOWN = game.ReplicatedStorage.NIL_COOLDOWN.Value, local FLYINGV = Instance.new("BodyVelocity"), FLYINGV.MaxForce = Vector3.new(math.huge, math.huge, math.huge), FACEB.MaxTorque = Vector3.new(1000000000, 1000000000, 1000000000), local flightAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.BroomFlight), local cleanAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Clean), local runAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.RunAnimation), local rollAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Rolling), runAnimation.Priority = Enum.AnimationPriority.Movement, rollAnimation.Priority = Enum.AnimationPriority.Movement, if character.Effects:FindFirstChild("Hit Stun") == nil and not runAnimation.IsPlaying and MAGICENABLED == false and Grimoire_Tool.Parent == character and KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Grimoire") and SkillTreeEnable ~= true then, local holdtime = KeyPressed[Enum.UserInputType.MouseButton1.Name][2], if DATAFOLDER["Slot" .. i].Value ~= "" then, table.insert(MAGICEQUIP, DATAFOLDER["Slot" .. i].Value), local MYMOUSEPOS = Vector2.new(mouse.X, mouse.Y), local rot = math.rad(360 / #MAGICEQUIP * i) - math.rad(360 / #MAGICEQUIP) * 0.25, local x = math.cos(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), local y = math.sin(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), MAINGUI.MagicWheel.MagicSlots[i].Position = UDim2.new(0, x - 25, 0, y - 25), MAINGUI.MagicWheel.MagicSlots[i].Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Visible = true, local MAGICSLOTPOS = MAINGUI.MagicWheel.MagicSlots[i].AbsolutePosition + MAINGUI.MagicWheel.MagicSlots[i].AbsoluteSize * 0.5, local CENTER_MOUSE = MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local CENTER_SLOT = MAGICSLOTPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local THISCOOLDOWN = game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]) and game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]).Value or NIL_COOLDOWN, local ISONCOOLDOWN = DATAFOLDER.Magics[MAGICEQUIP[i]]:FindFirstChild("COOLDOWN_DEBUG") and _G.ConvertToTick[MAGICEQUIP[i]][1] + (DATAFOLDER.Magics[MAGICEQUIP[i]].COOLDOWN_DEBUG.Value - _G.ConvertToTick[MAGICEQUIP[i]][2]), local UPDOWNPERCENTAGE = ISONCOOLDOWN and 1 - math.min(tick() - ISONCOOLDOWN, THISCOOLDOWN) / THISCOOLDOWN or 0, MAINGUI.MagicWheel.MagicSlots[i].Frame.Position = UDim2.new(0, 0, math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Position = UDim2.new(0, 0, -math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), _G.ConvertToTick[MAGICEQUIP[i]][3] = false, local number = math.floor(ISONCOOLDOWN + THISCOOLDOWN - tick()), MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Text = number, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = true, _G.ConvertToTick[MAGICEQUIP[i]][3] = true, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = false, if MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude <= MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and UPDOWNPERCENTAGE <= 0 then, if UPDOWNPERCENTAGE <= 0 and MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude > MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and CENTER_MOUSE.x * CENTER_SLOT.x + CENTER_MOUSE.y * CENTER_SLOT.y > 0.99 then, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Text = MAGICEQUIP[i], MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = true, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = false, for i, v in pairs(MAINGUI.MagicWheel.MagicSlots:GetChildren()) do, if MAGICENABLED == false and MAGICSELECTED and (DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG") == nil or _G.ConvertToTick[MAGICSELECTED][3]) then, RemoteEvent:FireServer("MAGIC_" .. MAGICSELECTED, "MAGIC_0101010101", PASSCODE), until FINISH_MAGIC_MOVE == true and DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG"), if MAGICSELECTED and DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED) then.