Gameplay | Save Our Ship 2 | This mod serves as a comprehensive overhaul of spaceflight. Disable the "Disable orbital traders" option to fix. This site lists know issues with other mods. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. Click the link to download. This item will only be visible to you, admins, and anyone marked as a creator. Save file for Mac using EasyFind reveal in Finder. It is highly recommended that you make a copy of your save file before editing it or save the new one as a different save file. Capturing still lets you salvage enemy ship. You produce more than enough power. Currently while in ship battle the location options (world map by default) on the shuttle's launch button is overwritten so it defaults to the enemy ship's map instead. Receive a weekly update of the latest RimWorld Mods and Updates! All rights reserved. The vast majority of the data in a save file is contained within the and sections. The eye in the storm of modding never blinks. They are stored with the file extension .rws, and can be read with any XML reader or Notepad. If it's not saved inside a vanilla data structure (specifically the pawns themselves, a building on the ship, a faction def, researchManager, taleManager, or . Save Our Ship, along with all your other mods, use XML files to handle items and features. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. If a save's version is different from the game's current version, that info will be displayed in yellow, rather than the standard grey (as seen in the image). Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! Create an account to follow your favorite communities and start taking part in conversations. Like. SOS also includes new ship parts which allow constructing a proper interior. Id advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong. This can also be caused by many mods that modify world generation, add new biomes, etc. Saves any ship you launch to a file. It seems like the graphical aspects should be intact, it would just be some xml relatioships that would need to be remapped. Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. "Custom pathfinding" needs to be disabled in order to work properly with SOS2. You can set those time constraints on the RT configuration. Receive a weekly update of the latest RimWorld Mods and Updates! Some enemy ships spawn with cargo in bottom left corner. Going to Space is a Bad Idea - Save Our Ship: RimWorld 333,928 views Feb 7, 2020 Boy recording this took ages. So do things like nutrient paste dispensers, which count as a wall. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. From simple a weapon being the same ID/Name. It will now never occur again. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. I really liked everything, but there was only one thing that was regrettable: the role of the rims was small. It is strongly suggested to set thread abort time to 60000ms (60 seconds) before going to space. The game can be saved in two ways: the player saving a game manually, or the game saving automatically - being an autosave. For more details, especially regarding the mechanics of ship combat, check out our wiki. Gotta be honest, THATS A LOT OF MODS. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Pathfinding to avoid sparkweed zones interferes with pathfinding to avoid vacuum. Click on a line, and then use the Ctrl+F function to find the name of the pawn you wish to edit. Islands (the other biomes core and sub-mods are fine). The machine gods only smile on the worthy. Conflicts with Salvaging, Disable ship parts in Mod Settings (besides shuttles). For you or your loved ones! SoS2 handles planet-hopping differently than its predecessor. This causes Camera+ to reveal the place where these images tile, showing multiple planets. Updated May 8, 2022, Last revision: 6 May, 2022 at 11:55 UTC (21). Just like in vanilla RW: use zones or forbid doors to prevent this. After attacking the first tradeship notoriety keep going higher. They are susceptible to freezing, however, but upgrades are available to avoid this in an immersive way. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! It is not complete and never will be. In vanilla RimWorld, the ships only purpose is to serve as an expensive win condition. Upload your own content or check out what others have to share! Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain?if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-banner-1','ezslot_10',114,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-banner-1-0'); Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. See where in the list 'ToxicFallout' is. Either because youve run out of challenges or because youre tired of living in the same place. Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. I tried to move my ship again, it worked for a few seconds, than the screen went black again and only 4 colonist remain. Please see the. Use right click on similar items to access them. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. Linux users may need this Harmony fix if the game crashes on startup. deleting permanent wounds) or add skills and passions. Q in Q 360 stands for the Quantum Energy Field. Now load your game, and make sure your ground colony is working. Notoriety too high can spawn a null ship. You can find his excellent add-on "Alpha Ships" here. For example, if you place a rim on a bridge in battle, the ship's attack or missile strike rate increases in proportion to the rim's shooting skills, or the ship's avoidance rate increases in proportion to the rim's other skills. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Perhaps their descendants will even feel grateful enough to give you gifts.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-box-4','ezslot_8',126,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-box-4-0'); It is possible to change scenario parts when traveling to a new world, although some may be irrelevant. Open the save attached or create a new save in a temperate swamp biome Turn on dev mode In the "debug options menu" click on Make Colony (Full) under Autotests The game should freeze briefly The base should only partially spawn and an error should show in the logs. As a result, some hiccups are to be expected. If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. Discussion, screenshots, and links, get all your RimWorld content here! You can read the details on each or just use the listing of headers as a rough guide, stuff in italics . You can then start a new game using this ship to continue your colonists' stories on another world! When departing a world, you can transfer ownership of your colony to an allied faction, and if you decide to return it may have become a thriving settlement of that faction. Copyright 2023 Robin Scott. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. The powerful open-source mod manager from Nexus Mods. Allegedly, you can turn off "bullet trails" in Mod Settings to fix this issue as well. Most of those files are only a few kilobytes, but SOS comes pre-packed with 189 ships that count as enemies and event locations, the biggest of which were gigantic at 9MB before we found ways to optimize and compress that data down to just 714kb for the . When i tried to move my ship towards the center of the map, the screen went black and the hud disapeared. Put all of your pawns in space suits when in space. From here, scroll down to find the part you wish to edit. As a consequence of modding inherently being witchcraft known only to the few brave enough to read the runes, we get a daily barrage of user feedback telling us all the things people have found wrong with SOS. Makes trading difficult and stops SOS2 Trade Ship encounters from spawning. Recently fixed in a CE Update. Includes basic Combat guide. Use radiators, which must be exposed on one end to space, and only work when shields are down. You will see a list of
  • events
  • . Id advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong. Some ship parts are not currently designed to be rotatable. Pathfinding in space is broken - most notable on pawns without spacesuits. Description: This mod serves as a comprehensive overhaul of spaceflight. Over 1000 mods have been tested and are now compatible, including CE, SOS2, and ZombieLand! The requirements for launch are much simpler in SoS2 than in vanilla. are there any efforts being made to create compatibility between them? The base should only partially spawn and an error should show in the logs. I cannot launch shuttle from a planet tile to the ship map or anywhere else other than the enemy ship while in ship battle. I really liked this mode, so I used version 1.3 to play. On the google sheet for multiplayer-compatibility, it doesnt give any reasons why it doesnt work correctly and I couldnt find out why either on the steam thread for either mod. As of at least Alpha 16, Steam Cloud uses the directory ~/Library/Application Support/RimWorld By Ludeon Studios/Saves, whereas the game uses open ~/Library/Application Support/RimWorld/Saves/, therefore meaning the save game sync is currently not working. Conflicts with ship weapons. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. Code and concept by Kentington.Artwork by Thain. Warship Warship Exp. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Every effort has been made to ensure compatibility with other mods. Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. It is only visible to you. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain? Thanks to Saakra for the hard work! Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. Thanks also to Sarg, who created new sprites for the space insects. Keep going down until you find the pawn save location, which will have three lines: one for last name, one for nickname, and one for first name. Should work with pretty much every mod unless it changes ship countdown. You can then start a new game using this ship to continue your colonists stories on another world! Causes pathfinding to break or simply not work. Install hundreds of mods with the click of a button. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Hull corners can only be rotated using the line and circle/ellipse designator shapes. To do this, open the save file, and move about 1/3 down the text file. This mod is compatible with existing saves, it does not require you to start a new game. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. If you have a related Youtube channel, enter the URL. And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. Ships dont have insides so if you want that check out Save Our Ship 2! Within the section, each colony is stored as a list item
  • if multiple colonies were present at any point during the save. Some advanced items need the Archotech Spore. The Blue Smoke which animates the machine, and gives life to the screen. Use a shuttle to board the enemy ship, fight your way to the bridge and hack it. So you would have this. Valve Corporation. Usually has no problem after extensive testing, but unique storytellers may force unexpected events SOS can't control or account for. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. You can find his portfolio at artstation.com/thain. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Rimworld Bender is Playing LIVE NOW Starting Off In Save Our Ship 2.3 Combat update - Starter Shuttle William & Mitseharu 7.7K views 1 year ago Handling a 100+ Enemy Raid - Rimworld. If you read this and it solved your issue, definitely refer the bottom of this page, because you RTFM, which makes you an upstanding citizen and a true hero. Keep in mind, our Discord contains multiple projects. Use right click on similar items to access them. This site is ad-free. Disable Compress Notifications to fix. Perhaps their descendants will even feel grateful enough to give you gifts. The names are generally quite descriptive, so it shouldn't be hard to figure out the purpose of things and how to change them. To remove the geyser entirely, select the lines from to . You can find his portfolio at https://www.artstation.com/thain. This item will only be visible in searches to you, your friends, and admins. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Compatibility notes IF YOU CHANGE THE MOD LIST MAKE SURE TO DISABLE SAVE-TECH AND SAVE-DRUGS FROM MOD SETTINGS BEFORE LANDING. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Thanks also to Sarg, who created new sprites for the space insects. Will not be done by SoS Team. 1 General incompatibility 2 Mods with unknown compatibility 3 Incompatible mods 4 Mods with partial compatibility 5 Supported mods 6 The True Bugs Are Within Us! Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). A toggleable setting in the DBH Mod Settings can be switched on, letting the powered hull and life support carry and refresh water. I built this with space expansion in mind. To fix this issue simply edit the ship tile so the orbiting ship uses a different, valid tile in your save file. You can then start a new game using this ship to continue your colonists' stories on another world! It is only visible to you. To edit a geyser: open the save file with Wordpad/Notepad, press Ctrl+F, or +F on macOS and search for 'geyser'. Getting a note about how the FAQ/Wikia helped, is rare. Change this to only 1 line with just this: . This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. Rimworld Mods Miscellaneous Save Our Ship Save Our Ship Endorsements 59 Unique DLs -- Total DLs -- Total views -- Version 0.171 Download: Manual 3 items Last updated 24 September 2017 7:12AM Original upload 20 September 2017 11:59PM Created by Kentington Uploaded by Kentington Virus scan Safe to use Tags for this mod Tag this mod Description Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! As with always, it is harder to figure out how to create things from thin air than to change existing things. There are many ways in which a third-party mod could store world data. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. How to build a ship Shipbuilding Plans (Vanilla) Shipbuilding Plans (Mods) Mechanics Guide Managing O2, Energy and Heat Ship Combat Primer Moving Between Worlds Ship Landing and Liftoff Space Missions Surviving In Space Categories Community content is available under CC-BY-SA unless otherwise noted. Reload or use the dev tool to remove the map. JT drives require a manifold which can be looted off enemy ships or obtained by doing a quest which you get by scanning for anomalies. Once there, you can expand it to your hearts content.